Articles about programming language design

I wrote about code, programming language design, Martinaise, Candy, Plum, Rust, this blog, Soil, university stuff, Dart, Zig, Chest, tinkering with the Gira HomeServer, music, assembly, woodworking.

2026-1-13Compact StructsMemory layouting is fucking hard 2025-11-3DungbeetleA tiny computer 2025-10-28Switch ChainsSeparating decisions from actions 2025-5-12Types in PlumWhy the compiler models types as strings 2025-5-8PlumA small, functional, cozy programming language 2024-10-10In Defense of Leaky AbstractionsThey can be a good thing 2024-9-16OrAn underrated language construct 2024-8-16Zig's two languagesA case study of using Zig's comptime 2024-2-5Thoughts on ZigMy first impressions of the Zig programming language 2024-1-11MartinaiseA simple, imperative language 2023-12-5Goodbye, Fibers!Why Candy doesn't have built-in concurrency anymore 2023-12-4Concurrency In CandyHow Candy uses structured concurrency 2023-8-6CandyThe introduction of a new programming language 2022-5-21MehlA syntax experiment 2022-2-22Meta StringsA unified syntax for raw strings and interpolation 2022-1-23Types Considered Bloat?A critical look at static typing

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